
EEVOKE 3.1.5.0 Version 3.1.5.0* Triggers inside .wmv Video Files Like the triggers inside audio files, inserting triggers into .wmv video files is also made available in this release. * Triggers inside .wma Audio Files Like the triggers inside wave files, inserting triggers into .wma audio files is also made available in this release. Refer to chapter III.7.2. eevoke's manual * Text Content in .txt Files Large text data can now be edited into raw text files and presented the same way other media files do. This comes in handy when the stimulation starts with detailed instructions presented on the stimulation screen. * Joystick Axes Enabled Joystick axes on a game pad can be used to produce events to point in four different directions. To that end, the X-axis and Y-axis of the joystick should be enabled using the input mapping dialogue. Version 3.1.0.0 * Speech Recognition In addition to voice onset marking, a XML structured grammar for speech recognition is introduced in this release in order to enable recognition of what has been said. Refer to chapter IV.5.0. eevoke's manual * Update for Parallel and Serial Output Ports Starting with this version, USB adapters for parallel and serial ports can be used instead or in addition to the build in ports. * Response Scores Subject response scores in terms of hits and misses can be presented. In order to do that, a place holder presentation should be inserted into the scenario. The place holder Media for hits is #h and for misses #m. Refer to chapter III.8.1. eevoke's manual |
EEVOKE 3.0.0.0 |
EEVOKE 2.0.0.5 This latest version of eevoke provides triggering at multiple ports (addresses can be specified, e.g. the serial port of the PC). Earlier changes allow to deal, e.g. with triggers defined inside a sound file, which can be specified using so-called cue-points. Update from older versions is free of charge. |
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